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E-mail

You can contact me over at kaf@dustglove.com or fmnoor@gmail.

Resume(.doc)

Farhan Noor



Shipped Titles:


Guitar Hero: Van Halen (Xbox 360/PS3/Wii/PS2)


Objective

To obtain a position as an Environment Artist.


Skills

3ds Max / Maya: Creating high and low poly models, normal map generation, UVW unwrapping and lighting (Mental Ray).

Photoshop: Creating high/low-resolution tiling textures for large surfaces and texturing for general meshes along with normal map generation.

Other programs: Unreal 3.0, Source, XSI, Crazybump, Zbrush.


Work Experience


3D Artist at GameLoft Montreal

(April 2010 - Current)


Associate Environment Artist at Underground Development

(April 2009 - April 2010)


  • Created assets for Guitar Hero: Van Halen including signature drum kits and equipment used by the band.
  • Revamped the 3D space for the Create-A-Rocker feature with new meshes, texture and overhauled lighting.
  • Aided with texture touch-ups for some of the characters and outfits.
  • Worked on certain aspects of the UI for un-lockable rewards.
  • Aided with the Wii / PS2 ports (UI scripts and textures).

  • Worked on pre-production art for internal Guitar Hero related projects and prototypes.


Texture Artist Intern at Underground Development

(November 2008 - April 2009)


Art Intern at Mindfuse Inc.

(November 2007 - February 2008)


Education

B.S Game Art and Design.
Art Institute of California - San Francisco (September 2008)